AI Insights · Timothy · April 2025
Top 5 Basketball Games on Android in the US: Q1 2025 Performance
Explore the performance trends of the top basketball games on Android in the US during Q1 2025, highlighting download, revenue, and active user metrics.
In the first quarter of 2025, the performance of the top basketball games on Android in the United States showed notable trends in downloads, revenue, and active users. Here's a closer look at the data from Sensor Tower.
Basket Battle, published by Supersonic Studios LTD, displayed a steady increase in weekly revenue, peaking at approximately $75 in the final week of March. Downloads surged mid-quarter, reaching about 18.9K in the week of March 24, while active users saw a decline from 143.5K to 90.5K throughout the quarter.
NBA 2K25 MyTEAM by 2K, Inc. experienced a substantial rise in weekly revenue, with a peak of $46.2K in mid-February. Downloads varied, peaking at 16.9K initially, and active users fluctuated, peaking at 32.5K before dropping to 9.6K by quarter's end.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS saw revenue rise to a peak of $7.2K in early March. Downloads remained stable, averaging around 12K weekly, with active users showing a downward trend from 89.3K to 51.5K.
Dribble Hoops by VOODOO showed modest revenue, peaking at $51 in late February. Downloads increased significantly, reaching 15.9K in mid-March, while active users peaked at 28.5K before decreasing to 17.8K.
Basketball Stars: Multiplayer, from Miniclip.com, had a steady climb in revenue, peaking at $8.7K mid-March. Downloads hovered around 10K weekly, while active users rose from 29.8K to 44.2K by the end of March.
For more detailed insights and data, visit Sensor Tower's website.